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Encyclopedia of Daniel
  • Random Useful Commands
  • More
    • iOS Fiddler Setup
    • Bitbucket Server Plugins

Xcode 6 – Reset Simulators from the Command Line

2 Comments / Uncategorized / Daniel

In Xcode 6, apple made some interesting changes to the way iOS simulators work. They are actually really interesting. The short story is, you can create your own simulators. Pick your own OS and device hardware, and a simulator is born. All you have to do is open Xcode and go to  Window -> Devices and in the bottom […]

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TypeScript – Getting Started

Leave a Comment / Uncategorized / Daniel

I’ve been using JavaScript a lot more than I used to. To be perfectly honest, I’m not a big fan of the language. There are some cool things that you can do, and I can understand how it could be nice and fast for small projects, but for any kind of enterprise web application, things

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Swift – Immediately Invoked Closures

2 Comments / Swift / Daniel

This makes the 3rd post I’ve done tonight. I know that doesn’t mean anything to most people, but I started off trying to write a post on immediately invoked closures, I got sidetracked. twice. Immediately Invoked Closures are also known in other languages as Immediately Invoked Functions or Immediately Invoked Function Expression (IIFE). But honestly, what

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Swift – Basic Closure Syntax

Leave a Comment / Swift / Daniel

I’ve already ranted about how Swift is not the one true gospel (over here), but let me reiterate. Swift has it’s problems. I don’t think it’s perfect. There are some things I like about it. One of the things that I love about it is lazy properties. A lazy property is one that will be

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Scala – Getting Started

Leave a Comment / Uncategorized / Daniel

I’ve been interested in learning more languages for quite some time, and recently I decided that it’s about time to add another one. Most recently I added Ruby to the mix, and I feel like I know it just well enough to get by. Modules are still a mystical and annoyingly complex box, but for

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Ruby Exec/Frank Dependencies

Leave a Comment / Ruby / Daniel

Recently I’ve been working on a little project for Testing with Frank. In using it, I found very early on that the  wait_for_nothing_to_be_animating function has some issues. I detailed it a little in my post about Frank’s Ruby API, but as a refresher, frank mistakenly thinks that the keyboard is always animating. This is a problem that

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Running Shell Commands From Ruby

Leave a Comment / Ruby / Daniel

Ruby can be a really stupid language sometimes. Other times however, you run into problems for which Ruby is the greatest thing ever. That’s very much how my love hate relationship with Ruby is. Perhaps over time Swift will be able to take over some of the things I jump to Ruby for, but until

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Xcode 6 Advanced Debugging (Custom Quick Look)

Leave a Comment / Debugging / Daniel

The Problem with Debugging in Xcode This is one of those things in Xcode that could be really neat, and could be completely useless. Any long time user of Xcode should know by now that the variable debuggers/watch windows are pretty much the most useless things ever. Let’s say I have about the simplest example I

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ASP.Net ipa Installer

Leave a Comment / Uncategorized / Daniel

This little project cdm about because of a need to install an ipa from our TeamCity (our CI server). I’ve heard people fawning all over Jenkins, but I have very mixed feelings on open source. Sometimes it’s great, and sometimes you start contributing to an open source project and find yourself wondering how the thing

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Testing With Frank’s Ruby API

Leave a Comment / Frank / Daniel

This is a follow up to this post on how to use Frank with RSpec. I have found that unfortunately Frank has some really sad documentation. The easiest thing to do is just read their source code. This file is the most useful. But even then there’s some issues I’ve run into. Once you get the

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